搶塔攻城 tower capture

This is the most complex twf game I have built since I have started making game using twf the mission creator inside Twilight Wars.

Game machanics:

  • City building to unlock features and resource generation
  • Tower capture to defense other parties
  • Hunting to earn exp, money and special items
  • Barrat to recruit troops
  • Cottage for buying spells
  • Weapon factory to buy weapons
  • Reinforcement factory to upgrade weapons
  • laboratory to unlock technologies
  • Arsenal to manufacture heavy war machines like tanks and helicoper and controllable by players
  • Destroy opponents' main tower to win

However I rolled out all the above features at once, so that the tunning is bad and I think the game play is not that good, and it is too complex.